Showing posts with label new year. Show all posts
Showing posts with label new year. Show all posts

Monday, January 10, 2011

New Year's Post

It is lame for me to make New Year's resolutions a week into January?

Yeah, probably.

Either way, resolutions seem so final, which is perhaps why people rarely follow through with them. So here are a few of my plans for 2011 - and the nice thing is, plans can change.

In 2011, I plan to:
  • Update my website more often. Hence this post. I know I've been slacking for the last few months.
  • Learn Unity. Like, really learn it, and not just keep saying I will. The makers of the Unity 3D engine had a contest where they'll give a Pro license to 4 winners to create an idea they tweeted about. I doubt I'll win, but it's still a noble goal. I was even a little reluctant to share - afraid someone would steal my multi-million dollar idea, of course - but since it's now a matter of public record, here it is.
  • Make a game I can share. The machinations for this one have already begun, which I will outline shortly. I want something tangible and recent, and not just half-baked game jam games or inaccessible student projects.
  • Continue being awesome.
  • ...okay, plan to BECOME awesome.
That's good enough to start with, don't you think?