On the weekend of January 8th and 9th, Darren Torpey and Darius Kazemi hosted the first Boston Game Jam of 2011. Which is a bit of a misnomer, since this was a tools jam. The idea was to spend some time working and collaborating on a bunch of tools using HTML5, with the idea being not only to learn about this relatively new technology, but to make some ready-to-use tools in the upcoming Global Game Jam.
By the end of the day on Saturday, I had most of the framework written, designed and tested out, and Darren had a crude card system working early on Sunday. The goal was set to put together a solitaire game to make sure the system would handle most everything that someone might expect it to, and by the time presentations were due, most of it was in place.
There are a few things left that I'd like to get done before I call it finished. One, finish up the functionality. Two, clean up the code and make sure things can be written easily (more for my own benefit, especially on the CSS side). Three, make sure it's all documented. Then, at least, we should be able to write card games with a standard poker deck.
My ultimate goal is to make the library more extensible and abstract, so that someone could write any kind of card game. This goal kind of got in my own way...I had grand plans for this project, when in reality it isn't all that complicated. But at the very least, I'll have the libraries to work on my own games. I'll be sure to post again when I've got something ready to show.